Here are Ken Levine’s remarks on BioShock’s narrative drive.
Now, I haven’t had the pleasure of playing BioShock for myself, thanks to monetary and temporal constraints. (Ah, time. Never enough gaming hours in a day.) However, from what I have seen and heard of the game, think I can understand why it’s being received as a Big Thing, and any discussion of its “narrative drive” piques my interest as a would-be writer.
I wanted to point out that link for others interested in how the video game industry is looking at raw script and the storytelling process.
I’m going to read this as soon as I get myself awake. If I have anything intelligent to say about it, there may be an update here.

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April 27, 2008 at 5:17 pm
probabilityzero
Bioshock definitely deserves the hype its getting for its storytelling. Ken’s comments about it are pretty interesting.